Over the weekend my housemate, an Interior Architecture student, gave me some samples she had collected and no longer needs. These were also used in this experiment...
Here you can see the tracing paper that the room perspective was drawn onto.
Whilst making this 2D set, Marcus Oakley came over for a quick tutorial. He pointed out that it was lacking some of my own drawing within the image that may make the papercuts more recognisable as my own and not like every other paper cut piece of work. With this in mind, I decided to quickly create a marbled texture wallpaper and ceiling to add to the piece. What was interesting was that people assumed this was just a found pattern...i'm not sure whether to take that as a positive or negative aspect.
To give more of a context to the room, I decided to add a window with a view. This was constructed by placing a simple layered silhouette image of a Trinidadian building behind the wall frame. The papercut was inspired by one of my Grandfather's photographs. I then made curtains with strips of material. The window.
The floor consisted of two materials, one hue to suggest carpet and the other a rug.
This is the created scene. I like it overall, however it bothers me that the wallpaper on the right wall is noticeably at the wrong angle. This is also emphasised by the side board which is definitely at a very difficult angle. This is a learning curve, however that can be learned from.
I experimented adding characters into the scene. I chose these already made papercuts as they did not yet have an environment to stand in. They do not quite work as they feel like they are floating and their lack of interaction with each other and the space makes it unbelieveable as a scene.



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